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	<title>Comments on: Introducing ROLLAB for iPhone/iPod Touch</title>
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	<link>http://www.cogitu.com/2009/01/05/introducing-rollab-for-iphoneipod-touch/</link>
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		<title>By: The State of Things &#124; Cognition - The Cogitu Blog</title>
		<link>http://www.cogitu.com/2009/01/05/introducing-rollab-for-iphoneipod-touch/comment-page-1/#comment-82</link>
		<dc:creator>The State of Things &#124; Cognition - The Cogitu Blog</dc:creator>
		<pubDate>Sun, 01 Mar 2009 23:02:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.cogitu.com/?p=53#comment-82</guid>
		<description>[...] of my time is now being spent on a new project.  Originally, I started working on a game called ROLLAB - we got about 80% complete with it and then hit a couple of snags.  Some were technical issues [...]</description>
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<p>[...] of my time is now being spent on a new project.  Originally, I started working on a game called ROLLAB - we got about 80% complete with it and then hit a couple of snags.  Some were technical issues [...]</p>
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		<title>By: Echols</title>
		<link>http://www.cogitu.com/2009/01/05/introducing-rollab-for-iphoneipod-touch/comment-page-1/#comment-29</link>
		<dc:creator>Echols</dc:creator>
		<pubDate>Fri, 09 Jan 2009 06:20:30 +0000</pubDate>
		<guid isPermaLink="false">http://blog.cogitu.com/?p=53#comment-29</guid>
		<description>And so it begins. :)

I posted a very brief announcement about our project on 1R2, but plan on adding a more substantial overview of our progress in the next day or two. You did a much better job of it than I will, though.

I&#039;m pretty proud that we&#039;re both getting to work on a &#039;dream project&#039; like this. It&#039;s gonna be good.</description>
		<content:encoded><![CDATA[<p>And so it begins. <img src='http://www.cogitu.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I posted a very brief announcement about our project on 1R2, but plan on adding a more substantial overview of our progress in the next day or two. You did a much better job of it than I will, though.</p>
<p>I'm pretty proud that we're both getting to work on a 'dream project' like this. It's gonna be good.</p>
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		<title>By: Robert</title>
		<link>http://www.cogitu.com/2009/01/05/introducing-rollab-for-iphoneipod-touch/comment-page-1/#comment-27</link>
		<dc:creator>Robert</dc:creator>
		<pubDate>Wed, 07 Jan 2009 19:53:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.cogitu.com/?p=53#comment-27</guid>
		<description>I agree with Gabriel - that does look like fun.  It&#039;s a great use of some of the iPhone&#039;s capabilities.  Now you just need to integrate some bodily function noises and you should have a best seller :).

The graphics are coming along nicely.  Make sure to let us know once it&#039;s released.

Good luck!</description>
		<content:encoded><![CDATA[<p>I agree with Gabriel - that does look like fun.  It's a great use of some of the iPhone's capabilities.  Now you just need to integrate some bodily function noises and you should have a best seller <img src='http://www.cogitu.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
<p>The graphics are coming along nicely.  Make sure to let us know once it's released.</p>
<p>Good luck!</p>
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		<title>By: Gabriel.</title>
		<link>http://www.cogitu.com/2009/01/05/introducing-rollab-for-iphoneipod-touch/comment-page-1/#comment-26</link>
		<dc:creator>Gabriel.</dc:creator>
		<pubDate>Mon, 05 Jan 2009 18:22:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.cogitu.com/?p=53#comment-26</guid>
		<description>Looks like fun! I&#039;ve made a few games (board games and card games) in Java, but it&#039;s the UI that&#039;s the daunting part. As the saying goes... 

One part inspiration, three parts perspiration.

Which is to say... the idea is the easy part. Making it come to life in a way that&#039;s fun and addictive is the hard part.

Good luck!</description>
		<content:encoded><![CDATA[<p>Looks like fun! I've made a few games (board games and card games) in Java, but it's the UI that's the daunting part. As the saying goes... </p>
<p>One part inspiration, three parts perspiration.</p>
<p>Which is to say... the idea is the easy part. Making it come to life in a way that's fun and addictive is the hard part.</p>
<p>Good luck!</p>
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